POS Tagging of the BAS Booklet

POSWThanks to the web, I managed to cobble together R code which identified and sent to a text file the Parts of Speech used in the school’s, ‘Becoming a Scientist’ booklet.

As you can see (for the first 20 words of 1522):

NNP
NNP
NNP
NNP
NNP
NNP
NNP
NNP
NNP
VBG
DT
NNP
NNP
NNP
VBG
DT
NNP
NNP
IN
DT

I’m interested in correlations between the science content and verb/personal pronoun gravity. For example, the choice of verbs, ‘you’, ‘I’ and ‘we’ – does this affect retention/recall? And what about during after gameplay?

This code will also benefit deep analysis of pupils’ texts produced: pronoun/verb dispersion; lexical sophistication relating to game narrative recall.

And much more.

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From Corpus to Classroom

image

Exploring the links between corpus linguistics and language teaching

Small, specialised corpora associate with MCC game use and Science E&Os

Chapter 8 –  Relational Language
– hedging: pedagogical re analysing pupil articulation during recall / knowledge construction

Chapter 7 – Listenership and response
– engagement tokens

Chapter 5 – Grammar and Lexis and Patterns

Chapter 9 – Language and Creativity
Quantative and qualitative methods required